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Ray Tracing in Makie: From Research Data to Photorealistic Renders (via HN)

Research groups across many fields (climate science, structural biology, fluid dynamics, particle physics) produce complex 3D data that needs to be communicated clearly and compellingly. Photorealistic rendering can transform dense simulation output into images that reveal structure and tell a story. But getting research data into a traditional ray tracer usually means exporting meshes, learning new tools, and losing the interactive workflow.

By building ray tracing directly into Makie, we eliminate that gap. The same scene you explore interactively with GLMakie can be rendered photorealistically with RayMakie, no export step, no new API to learn.

This post is licensed under CC BY 4.0 by the author.